Maya furMap render test
So I was facing some problems with Maya’s fur rendering, through batch renders. Tried what not and all that with Custom Equalization maps and all, finally got it.
The problem was, when a single shot was rendered, everything was fine. As soon as I did a batch render, for some reason the fur in this scene shifted by a couple of hundred coordinates on the Y axis.
This is a WIP and should be finished in at most two days time.

June 30th, 2010 at 1:18 am
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